Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and OptimizationNathan Hughes, Luca Carlone, Yun Chang|Unknown|2022Cited by 182
Foundations of spatial perception for robotics: Hierarchical representations and real-time systemsNathan Hughes, Luca Carlone, Yun Chang et al.|The International Journal of Robotics Research|2024Cited by 64
Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural NetworksZachary Ravichandran, Luca Carlone, John Griffith et al.|2022 International Conference on Robotics and Automation (ICRA)|2022Cited by 61
<i>Clio:</i> Real-Time Task-Driven Open-Set 3D Scene GraphsDominic Maggio, Luca Carlone, Yun Chang et al.|IEEE Robotics and Automation Letters|2024Cited by 44
Indoor and Outdoor 3D Scene Graph Generation Via Language-Enabled Spatial OntologiesJared Strader, Luca Carlone, Nathan Hughes et al.|IEEE Robotics and Automation Letters|2024Cited by 29