The Sixth People's Hospital of Zhengzhou
ORCID: 0000-0003-4398-5471Publishes on Domain Adaptation and Few-Shot Learning, Advanced Neural Network Applications, Multimodal Machine Learning Applications. 193 papers and 3.4k citations.
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We present LLaMA-Adapter, a lightweight adaption method to efficiently fine-tune LLaMA into an instruction-following model. Using 52K self-instruct demonstrations, LLaMA-Adapter only introduces 1.2M learnable parameters upon the frozen LLaMA 7B model, and costs less than one hour for fine-tuning on 8 A100 GPUs. Specifically, we adopt a set of learnable adaption prompts, and prepend them to the word tokens at higher transformer layers. Then, a zero-initialized attention mechanism with zero gating is proposed, which adaptively injects the new instructional cues into LLaMA, while effectively preserves its pre-trained knowledge. With our efficient training, LLaMA-Adapter can generate high-quality responses, comparable to Alpaca with fully fine-tuned 7B parameters. Besides language commands, our approach can be simply extended to multi-modal instructions for learning image-conditioned LLaMA model, which achieves superior reasoning performance on ScienceQA and COCO Caption benchmarks. Furthermore, we also evaluate the zero-initialized attention mechanism for fine-tuning other pre-trained models (ViT, RoBERTa) on traditional vision and language tasks, demonstrating the superior generalization capacity of our approach. Code is released at https://github.com/OpenGVLab/LLaMA-Adapter.
Monocular 3D object detection has long been a challenging task in autonomous driving. Most existing methods follow conventional 2D detectors to first localize object centers, and then predict 3D attributes by neighboring features. However, only using local visual features is insufficient to understand the scene-level 3D spatial structures and ignores the long-range inter-object depth relations. In this paper, we introduce the first DETR framework for Monocular DEtection with a depth-guided TRansformer, named MonoDETR. We modify the vanilla transformer to be depth-aware and guide the whole detection process by contextual depth cues. Specifically, concurrent to the visual encoder that captures object appearances, we introduce to predict a foreground depth map, and specialize a depth encoder to extract non-local depth embeddings. Then, we formulate 3D object candidates as learnable queries and propose a depth-guided decoder to conduct object-scene depth interactions. In this way, each object query estimates its 3D attributes adaptively from the depth-guided regions on the image and is no longer constrained to local visual features. On KITTI benchmark with monocular images as input, MonoDETR achieves state-of-the-art performance and requires no extra dense depth annotations. Besides, our depth-guided modules can also be plug-and-play to enhance multi-view 3D object detectors on nuScenes dataset, demonstrating our superior generalization capacity. Code is available at https://github.com/ZrrSkywalker/MonoDETR.
Large-scale pre-trained models have shown promising open-world performance for both vision and language tasks. However, their transferred capacity on 3D point clouds is still limited and only constrained to the classification task. In this paper, we first collaborate CLIP and GPT to be a unified 3D open-world learner, named as Point-CLIP V2, which fully unleashes their potential for zero-shot 3D classification, segmentation, and detection. To better align 3D data with the pre-trained language knowledge, Point-CLIP V2 contains two key designs. For the visual end, we prompt CLIP via a shape projection module to generate more realistic depth maps, narrowing the domain gap between projected point clouds with natural images. For the textual end, we prompt the GPT model to generate 3D-specific text as the input of CLIP’s textual encoder. Without any training in 3D domains, our approach significantly surpasses PointCLIP by +42.90%, +40.44%, and +28.75% accuracy on three datasets for zero-shot 3D classification. On top of that, V2 can be extended to few-shot 3D classification, zero-shot 3D part segmentation, and 3D object detection in a simple manner, demonstrating our generalization ability for unified 3D open-world learning. Code is available at https://github.com/yangyangyang127/PointCLIP_V2.