Effectiveness of digital games in producing environmentally friendly attitudes and behaviors: A mixed methods studyShamila Janakiraman, Timothy J. Newby, Sunnie Lee Watson et al.|Computers & Education|2020Cited by 85
Using Game-based Learning to Facilitate Attitude Change for Environmental SustainabilityShamila Janakiraman, William R. Watson, Sunnie Lee Watson|Journal of Education for Sustainable Development|2018Cited by 62
A Team of Instructors’ Use of Social Presence, Teaching Presence, and Attitudinal Dissonance Strategies: An Animal Behaviour and Welfare MOOCSunnie Lee Watson, Jennifer Richardson, William R. Watson et al.|The International Review of Research in Open and Distributed Learning|2017Cited by 36