Meeting needs: How social interaction anxiety, zoom fatigue, relatedness, and demographics predict virtual meeting feature preferencesChaeyun Lim, Dalton Bouzek, Alex Leith et al.|Computers in Human Behavior Reports|2025Cited by 4
Making a Virtual Playground: Values-Based Game Design inMeeting PlatformsMaxwell Foxman, David Beyea, Alex Leith et al.|Unknown|2024Cited by 1
Supporting Underrepresented Workers’ Well-Being in Virtual Meetings: An Exploratory Study Linking Uses and Gratification, Self-Determination Theory to Usage of Virtual Meeting FeaturesChaeyun Lim, Dalton Bouzek, Alex Leith et al.|SSRN Electronic Journal|2024Cited by 0
Balancing fun and professionalism in game development: the dark and light side of play in virtual meetingsDalton Bouzek, Alex Leith, Maxwell Foxman et al.|Frontiers in Communication|2025Cited by 0
Virtually Limited: Boundaries of Play in Virtual Reality ProductionMaxwell Foxman, Alex Leith, Dalton Bouzek et al.|Unknown|2023Cited by 0