Factors Affecting Digital Tool Use in Client Interaction According to Mental Health Professionals: Interview StudyLauri Lukka, J. Matias Palva, Veli‐Matti Karhulahti|JMIR Human Factors|2023Cited by 18
Why do adults seek treatment for gaming (disorder)? A qualitative studyVeli‐Matti Karhulahti, Lauri Lukka, Sanni Behm|Humanities and Social Sciences Communications|2023Cited by 16
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The qualities of patients interested in using a game-based digital mental health intervention for depression: a sequential mixed methods studyLauri Lukka, J. Matias Palva, Veli‐Matti Karhulahti et al.|BMC Digital Health|2023Cited by 11
Measuring digital intervention user experience with a novel ecological momentary assessment (EMA) method, CORTOLauri Lukka, J. Matias Palva, Veli‐Matti Karhulahti et al.|Internet Interventions|2024Cited by 8