Continuum robots - a state of the artLike the human limbs which inspired them most robots are discrete mechanisms with rigid links connected by single degree of freedom joints. In contrast, 'continuum' and 'serpentine' robot mechanisms move by bending through a series of continuous arcs producing motion which resembles that of biological tentacles or snakes. This paper provides a single reference to the expanding technology of continuum robot mechanisms. It defines the fundamental difference between discrete, serpentine and continuum robot devices, presents the 'state of the art' of continuum robots, outlines their areas of application, and introduces some control issues. Finally, some conclusions regarding the continued development of these devices are made.
AMADEUS: advanced manipulation for deep underwater samplingDavid M. Lane, J.B.C. Davies, Giuseppe Casalino et al.|IEEE Robotics & Automation Magazine|1997 AMADEUS is a dexterous subsea robot hand incorporating force and slip contact sensing, using fluid filled tentacles for fingers. Hydraulic pressure variations in each of three flexible tubes (bellows) in each finger create a bending moment, and consequent motion or increase in contact force during grasping. Such fingers have inherent passive compliance, no moving parts, and are naturally depth pressure-compensated, making them ideal for reliable use in the deep ocean. In addition to the mechanical design, development of the hand has also considered closed loop finger position and force control, coordinated finger motion for grasping, force and slip sensor development/signal processing, and reactive world modeling/planning for supervisory 'blind grasping'. Initially, the application focus is for marine science tasks, but broader roles in offshore oil and gas, salvage, and military use are foreseen.
The AMADEUS dextrous subsea hand: design, modeling, and sensor processingDavid M. Lane, J.B.C. Davies, Graham Robinson et al.|IEEE Journal of Oceanic Engineering|1999 This paper describes the mechanical design, finger modeling, and sensor signal processing for a dextrous subsea robot hand incorporating force and slip contact sensing. The hand uses a fluid-filled tentacle for each finger, which has inherent passive compliance, and no moving parts. Force sensing uses strain gauges mounted in the fingertip, potted within a silicon elastomer. Slip sensing uses a piezoelectric strip to detect vibration, embedded 1 mm below the elastomer surface. Static models of finger motion are presented and validated based on bending moments and hydraulic pressure. The design of a stochastic estimator is also described for sensor fusion of contact force magnitude and direction data, obtained using redundant strain gauges in the fingertip. Finally, linear dynamic models of the finger dynamics in contact with a rigid surface are obtained using least squares and recursive least squares parameter estimation, as a precursor to closed-loop force control during grasping.
Automated design process modelling and analysis using immersive virtual realityImmersive Virtual Reality In Cable and Pipe Routing: Design Metaphors and Cognitive ErgonomicsPatrik O’Brian Holt, James Millar Ritchie, Philip N. Day et al.|Journal of Computing and Information Science in Engineering|2004 In recent years there have been moves in industrial engineering towards greater automation through intelligent systems and this has resulted in replacing human expertise. In many cases the potential of intelligent systems has yet to be realised. This paper presents and discusses an alternative technological approach, which uses immersive virtual reality (VR) to support engineering design tasks. The approach focuses on the human engineer and acknowledges the importance of human input to the design process. The development of a metaphor based VR system is reported along with initial field trials, which compare VR with conventional CAD systems. The results show advantages of using VR over CAD and these are discussed along with strengths, weaknesses and future work.