The benefits of playing video games.Isabela Granic, Rutger C. M. E. Engels, Adam Lobel|American Psychologist|2013Cited by 2.4k
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A Randomized Controlled Trial to Test the Effectiveness of an Immersive 3D Video Game for Anxiety Prevention among AdolescentsHanneke Scholten, Isabela Granic, Adam Lobel et al.|PLoS ONE|2016Cited by 121
A randomized controlled trial comparing two cognitive-behavioral programs for adolescent girls with subclinical depression: A school-based program (Op Volle Kracht) and a computerized program (SPARX)Marlou Poppelaars, Isabela Granic, Yuli R. Tak et al.|Behaviour Research and Therapy|2016Cited by 121