Robust treatment of collisions, contact and friction for cloth animation

Robert Bridson(Stanford University), Ronald Fedkiw(Stanford University), J. D. Anderson
ACM Transactions on Graphics
July 1, 2002
Cited by 613

Abstract

We present an algorithm to efficiently and robustly process collisions, contact and friction in cloth simulation. It works with any technique for simulating the internal dynamics of the cloth, and allows true modeling of cloth thickness. We also show how our simulation data can be post-processed with a collision-aware subdivision scheme to produce smooth and interference free data for rendering.


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