Texture synthesis by non-parametric sampling

Alexei A. Efros(University of California, Berkeley), Thomas Leung(University of California, Berkeley)
Unknown
January 1, 1999
Cited by 3,034

Abstract

A non-parametric method for texture synthesis is proposed. The texture synthesis process grows a new image outward from an initial seed, one pixel at a time. A Markov random field model is assumed, and the conditional distribution of a pixel given all its neighbors synthesized so far is estimated by querying the sample image and finding all similar neighborhoods. The degree of randomness is controlled by a single perceptually intuitive parameter. The method aims at preserving as much local structure as possible and produces good results for a wide variety of synthetic and real-world textures.


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