NTIRE 2017 Challenge on Single Image Super-Resolution: Methods and ResultsThis paper reviews the first challenge on single image super-resolution (restoration of rich details in an low resolution image) with focus on proposed solutions and results. A new DIVerse 2K resolution image dataset (DIV2K) was employed. The challenge had 6 competitions divided into 2 tracks with 3 magnification factors each. Track 1 employed the standard bicubic downscaling setup, while Track 2 had unknown downscaling operators (blur kernel and decimation) but learnable through low and high res train images. Each competition had ∽100 registered participants and 20 teams competed in the final testing phase. They gauge the state-of-the-art in single image super-resolution.
Depth and surface normal estimation from monocular images using regression on deep features and hierarchical CRFsPredicting the depth (or surface normal) of a scene from single monocular color images is a challenging task. This paper tackles this challenging and essentially underdetermined problem by regression on deep convolutional neural network (DCNN) features, combined with a post-processing refining step using conditional random fields (CRF). Our framework works at two levels, super-pixel level and pixel level. First, we design a DCNN model to learn the mapping from multi-scale image patches to depth or surface normal values at the super-pixel level. Second, the estimated super-pixel depth or surface normal is refined to the pixel level by exploiting various potentials on the depth or surface normal map, which includes a data term, a smoothness term among super-pixels and an auto-regression term characterizing the local structure of the estimation map. The inference problem can be efficiently solved because it admits a closed-form solution. Experiments on the Make3D and NYU Depth V2 datasets show competitive results compared with recent state-of-the-art methods.
Deep Stacked Hierarchical Multi-Patch Network for Image DeblurringDespite deep end-to-end learning methods have shown their superiority in removing non-uniform motion blur, there still exist major challenges with the current multi-scale and scale-recurrent models: 1) Deconvolution/upsampling operations in the coarse-to-fine scheme result in expensive runtime; 2) Simply increasing the model depth with finer-scale levels cannot improve the quality of deblurring. To tackle the above problems, we present a deep {hierarchical multi-patch network} inspired by Spatial Pyramid Matching to deal with blurry images via a fine-to-coarse hierarchical representation. To deal with the performance saturation w.r.t. depth, we propose a stacked version of our multi-patch model. Our proposed basic multi-patch model achieves the state-of-the-art performance on the GoPro dataset while enjoying a 40$\times$ faster runtime compared to current multi-scale methods. With 30ms to process an image at 1280$\times$720 resolution, it is the first real-time deep motion deblurring model for 720p images at 30fps. For stacked networks, significant improvements (over 1.2dB) are achieved on the GoPro dataset by increasing the network depth. Moreover, by varying the depth of the stacked model, one can adapt the performance and runtime of the same network for different application scenarios.
Simultaneously Localize, Segment and Rank the Camouflaged ObjectsCamouflage is a key defence mechanism across species that is critical to survival. Common strategies for camouflage include background matching, imitating the color and pattern of the environment, and disruptive coloration, disguising body outlines [37]. Camouflaged object detection (COD) aims to segment camouflaged objects hiding in their surroundings. Existing COD models are built upon binary ground truth to segment the camouflaged objects without illustrating the level of camouflage. In this paper, we revisit this task and argue that explicitly modeling the conspicuousness of camouflaged objects against their particular backgrounds can not only lead to a better understanding about camouflage and evolution of animals, but also provide guidance to design more sophisticated camouflage techniques. Furthermore, we observe that it is some specific parts of the camouflaged objects that make them detectable by predators. With the above understanding about camouflaged objects, we present the first ranking based COD network (Rank-Net) to simultaneously localize, segment and rank camouflaged objects. The localization model is proposed to find the discriminative regions that make the camouflaged object obvious. The segmentation model segments the full scope of the camouflaged objects. Further, the ranking model infers the detectability of different camouflaged objects. Moreover, we contribute a large COD testing set to evaluate the generalization ability of COD models. Experimental results show that our model achieves new state-of-the-art, leading to a more interpretable COD network <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">1</sup> .
Rotation AveragingRichard Hartley, Jochen Trumpf, Yuchao Dai et al.|International Journal of Computer Vision|2013